Bungie's Marathon: Pioneering the Next Generation of Extraction Shooters
10/28/2024
More than a year after announcing their highly anticipated sci-fi extraction shooter, Marathon, Bungie has finally revealed a slew of new details about the game, including a glimpse at two of its playable character classes and confirmation of upcoming playtests scheduled for 2025. The latest update from the developer, delivered in a no-frills video by game director Joe Zeigler, offers a rare behind-the-scenes look at the studio's progress and the challenges they've faced in shaping this ambitious project.
Unlocking the Secrets of Marathon: Bungie's Extraction Shooter Odyssey
Extraction Shooter Meets Cyberpunk Mercenaries
Bungie's vision for Marathon is that of an "intense" extraction shooter, where players must fight over valuable loot and then attempt to survive and escape with their haul. The developer has introduced two distinct character classes, the Thief and the Stealth Runner, each with their own unique abilities and playstyles.The Thief, as described by Zeigler, is a character who thrives on "creepily peeking around the corner" before making their move, hinting at a stealthy and opportunistic approach to gameplay. This character, Zeigler promises, will be the source of "a lot of hilarious stories" as well as "very, very crazy moments" that will contribute to the overall experience.In contrast, the Stealth Runner is a character that relies on deception as a utility trait, making them "really hard to pin down." Zeigler suggests that this class will have the tools to "stalk the battlefield and show up in ways that allow them to kind of take advantage," further emphasizing the game's focus on tactical gameplay and player agency.Iterating Towards Perfection: Bungie's Commitment to Player Feedback
Addressing the current state of Marathon, Zeigler assures players that the studio is "on track" and has been "doing a lot of aggressive changes to the game" based on early testing with both players and content creators. He acknowledges the valuable feedback they've received, stating that "so many people have contributed by telling us, 'Hey, this thing sucks' or 'This thing is great' in a way that really has helped us diagnose, analyze, and shape and shift the game in great ways."This commitment to player feedback and iterative development is a hallmark of Bungie's approach, and it's clear that the studio is dedicated to ensuring Marathon delivers an exceptional experience when it eventually reaches the hands of players.Expanding Playtests and the Road to Launch
While Bungie is not yet ready to showcase gameplay footage, Zeigler confirms that players will have the opportunity to get their hands on Marathon sometime in 2025, when the studio plans to "start expanding its playtests wider and wider." This doesn't necessarily mean that the game will launch in 2025, but it does suggest that Bungie is making significant progress and is inching closer to both showcasing the game's mechanics and allowing a larger pool of players to experience it firsthand.Zeigler's appointment as the new game director for Marathon, replacing Bungie veteran Christopher Barrett, who was reportedly fired for misconduct, further underscores the studio's commitment to shaping the game's direction and ensuring its success.As Bungie continues to refine and polish Marathon, the anticipation among fans and the broader gaming community continues to grow. With the promise of intense extraction shooter gameplay, unique character classes, and a dedication to player feedback, Marathon has the potential to be a standout title in the genre, and Bungie's loyal fanbase eagerly awaits the opportunity to dive into this cyberpunk-infused adventure.Recommend News
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