Default Settings in Video Games: A Call for Player-Centric Design

04/04/2025

Modern video games often present initial challenges that hinder a seamless gaming experience. Many players encounter frustration right from the start, often due to default settings that don't align with their preferences. While gamers can usually adjust these settings manually, the issue lies in the fact that many default configurations fail to cater to the broader audience. This problem spans various aspects, including accessibility features and gameplay mechanics, highlighting the need for developers to rethink how they approach default settings.

One of the most significant oversights in video game design involves subtitles. Despite a growing number of players relying on them, subtitles are rarely enabled by default. This creates barriers, especially for those who require subtitles for comprehension. The situation is exacerbated when games begin with dialogue-heavy cinematics before allowing access to the menu, effectively excluding players who cannot hear the audio. Interestingly, research conducted by Ubisoft in 2019 revealed that over half of all players prefer subtitles, suggesting that enabling them by default would enhance the overall gaming experience for the majority.

Gaming should be an inclusive and enjoyable activity for everyone. By prioritizing player preferences and accessibility needs, developers can create more satisfying experiences. Enabling essential features like subtitles by default or even directing players to the options menu at the onset could significantly improve user satisfaction. Such measures not only demonstrate respect for diverse player needs but also set a precedent for future game development, emphasizing the importance of designing with inclusivity in mind.