Marvel Rivals Faces Unexpected Staff Cuts Despite Game's Success

02/18/2025

Despite the overwhelming success of Marvel Rivals, a significant number of developers from the American team have been unexpectedly laid off. The game, which launched in December, quickly gained popularity, reaching 20 million players within its first two weeks. It has become one of the top five games in the United States across multiple platforms. This decision by NetEase Games to reduce staff, especially when the game continues to thrive and introduce new characters, has left many questioning the company's strategy. Additionally, another studio, Liquid Swords, also announced layoffs this week, citing long-term sustainability as their reason.

The Impact of Layoffs on Marvel Rivals' Development Team

The departure of key personnel from Marvel Rivals has raised concerns about the future direction of the game. According to Thaddeus Sasser, the game’s director, all six American-based developers were let go, including two level designers. This move comes as a shock given the game's impressive performance since its release. Despite the layoffs, Marvel Rivals remains committed to expanding its roster with new playable characters, such as The Human Torch and The Thing, set to join soon.

The sudden reduction in staff is particularly puzzling considering the game's rapid rise to prominence. Within just 72 hours of its launch, Marvel Rivals attracted 10 million players globally, doubling that figure the following week. The game has managed to carve out a niche for itself in the highly competitive live-service genre, achieving remarkable success across PC, PlayStation, and Xbox Series X|S. The timing of these layoffs, however, casts a shadow over the team's achievements, leaving fans and industry observers alike wondering about the rationale behind this decision.

NetEase's Strategic Shift in Gaming Focus

While the layoffs at Marvel Rivals are surprising, they reflect a broader shift in NetEase's approach to video game development. The company appears to be scaling back significantly on video game projects, particularly those focused on single-player experiences. Although NetEase Games is not shutting down entirely, this strategic realignment suggests a change in priorities. The timing of these cuts is especially questionable, coming just days before the addition of new characters to the game.

NetEase's decision to scale back on video game development may indicate a shift towards more sustainable business practices or a refocusing on other areas of growth. However, the impact on Marvel Rivals and its dedicated fan base cannot be overlooked. The layoffs come at a time when the game is performing exceptionally well, raising questions about the company's commitment to supporting successful titles. Meanwhile, Liquid Swords, a Swedish studio founded by former Avalanche Studios CCO Chistofer Sundberg, also announced layoffs this week, emphasizing the challenges faced by the gaming industry as studios prioritize long-term sustainability over short-term expansion.