Video Game Tactics Under Scrutiny: A Call for Consumer Protection

04/16/2025

In the ever-expanding world of video games, recent findings have brought attention to manipulative design strategies that target children, particularly through gambling-like features. According to a report by the Consumer Policy Research Centre (CPRC) and Monash University, these tactics encourage excessive gameplay and spending. The study highlights 20 such "dark patterns" that deceive gamers, with significant percentages of adult players reporting negative consequences. Among these concerns are paid loot boxes, which normalize monetary gambling among youth. Researchers argue that Australian regulators need to adapt to the industry's rapid growth and establish stricter safeguards.

Manipulative Gaming Practices Exposed

During a comprehensive investigation into gaming practices, researchers identified troubling trends in game design targeting young audiences. In a vibrant yet challenging digital era, the report uncovered how many popular games incorporate mechanisms resembling gambling, enticing players to spend more time and money. These features, often cloaked in colorful graphics, exploit psychological vulnerabilities, especially in children. For instance, paid loot boxes require players to pay real money for mystery items, creating an addictive cycle of anticipation and reward. The study also revealed that nearly half of surveyed adult gamers admitted to overspending or accidental purchases due to such tactics.

One notable case involves 17-year-old gamer Merrick Wolski from Brisbane, who spends his leisure hours designing games on Roblox. With over 380 million users globally, Roblox exemplifies the issue at hand. Despite its creative appeal, the platform employs in-game transactions using its proprietary currency, Robux, contributing significantly to its annual revenue. Merrick estimates he has spent around $150 on Roblox within a year, acknowledging the toxic allure of spinning wheels for virtual rewards. Similarly, Stumble Guys, another widely played game, uses complex sales language that confuses even adults, let alone children.

A Call for Regulatory Reform

From a journalistic perspective, this report underscores the urgent need for reform in the gaming industry. Erin Turner, CEO of CPRC, advocates for a classification system alerting parents and players to harmful game elements. While some argue these features differ from traditional gambling since they don't offer cash payouts, the psychological impact remains undeniable. Globally, the gaming market generated approximately US$223 billion in 2023, largely driven by micro-transactions and in-game ads. Complaints about misleading practices often go unresolved, leaving consumers frustrated and unprotected.

This situation calls for stronger consumer protections and an independent body to address grievances effectively. As gaming continues to evolve, it is crucial for governments and industry leaders to collaborate on solutions that prioritize player well-being over profit margins. By fostering transparency and accountability, we can ensure that the gaming experience remains enjoyable and safe for all ages. Ultimately, striking a balance between innovation and ethics will benefit both creators and their audiences in the long run.