Exploring Identity and Power Through Video Games: A Unique Academic Journey

02/20/2025

In a captivating evening at Gonzaga University, Diamond E. Beverly-Porter, an esteemed video game designer, artist, and researcher, delivered a thought-provoking lecture on the intersection of identity, power, and video games. As part of GU's Communication Studies Speaker Series, Beverly-Porter explored how games serve as potent tools for reshaping societal perceptions and biases. Her presentation not only delved into academic theories but also showcased her personal experiences and creations, highlighting the profound impact of game design on both creators and players.

A Night of Insight and Reflection at Gonzaga University

On a crisp Tuesday evening, the Wolff Auditorium at Gonzaga University was abuzz with anticipation. Attendees gathered to explore the intricate connections between identity, power, and video games through the lens of critical making and narrative storytelling. Beverly-Porter, an assistant professor at Washington State University, presented her lecture titled "Play, Power and Possibilities," which examined how games can influence our understanding of the world.

Beverly-Porter emphasized that games are far more than mere entertainment; they offer unique opportunities to explore and reshape stories, challenging traditional narratives. Drawing inspiration from Black literature and feminism, she argued that technology is never neutral, as it carries the subconscious biases of its creators. She introduced the concept of "design-bleed," where interactions in virtual spaces can spill over into real life, particularly affecting marginalized communities.

To address these issues, Beverly-Porter designed role-playing games like Affirmations 1.0 and 2.0, which help players confront negative emotions such as impostor syndrome. These games provide spaces for self-definition and support, allowing players to fight against harmful versions of themselves and find avenues of encouragement during crises. Cooper Margell, a freshman at GU, found Beverly-Porter's talk enlightening, especially regarding the importance of diversity in gaming.

Beyond her current projects, Beverly-Porter is developing new games, including RPG Rhythm and Rope, set to release this fall. Inspired by her childhood in Dallas, this game promises to bring fresh perspectives to the gaming community. All of her games are available for free on itch.io, and more information can be found on her website.

From a journalist's perspective, Beverly-Porter's lecture underscores the transformative potential of video games in fostering inclusivity and self-improvement. It challenges us to rethink the role of technology in shaping our identities and encourages developers to create more empathetic and supportive digital spaces. This event serves as a powerful reminder of the ongoing need for diverse voices in the gaming industry, ensuring that everyone feels represented and valued.